← All projectsDESIGN IN DETAIL / P387

A community environment explored as a runner.

A neighborhood route connected to a shared-screen game.

Explore the story
A complete saved course view showing the curved running lane, planted park and adjacent residential buildings.
Saved community-course preview with the raised viewpoint. This is existing environment evidence; the application was not launched or performance-tested for the portfolio.
01 / THE IDEA

A closer
look.

Bring tablet onboarding, character choice and a running round into one documented experience.

02 / DESIGN APPROACH

From intention
to experience.

The current workflow connects registration and settings on a tablet to a community, bridge and park route on the main display. Coin feedback, a timer, score and results extend the interface around the running scene.

01

Enter at the tablet

The current documented flow groups touch-to-start, registration, character selection and settings on the tablet interface.

02

Run on the shared screen

The main display introduces the chosen runner, then follows a community route with time and score. Camera-based lane control is documented alongside a keyboard demonstration option.

03

Show collection and results

Coin feedback travels visually toward the score counter. Results and a five-row leaderboard remain over the environment at the end of the round.

03 / THE VISUAL STORY

The work,
in full.

Explore the complete compositions and interface states. Select any image for a closer look.

02 / PROJECT IMAGES

Select a view to explore.

VIEW 01 / 02

Opening view

A complete saved course view showing the curved running lane, planted park and adjacent residential buildings.

A complete saved course view showing the curved running lane, planted park and adjacent residential buildings.
Saved community-course preview with the raised viewpoint. This is existing environment evidence; the application was not launched or performance-tested for the portfolio.
VIEW 02 / 02

Another perspective

A complete saved park-section view showing a three-lane running path, trees, planting and a shaded pavilion.

A complete saved park-section view showing a three-lane running path, trees, planting and a shaded pavilion.
Saved park-section review image from the same environment prototype; a second view within one case, not a separate project.
04 / THE DETAILS

What brings
it together.

Structure, interaction and visual decisions that give the work its character.

Design decisions

  • Tablet and main-screen separation
  • Character and round selection
  • Coin feedback and results

Project components

  • Documented production workflow
  • Visual composition study
Production notes & credits

RoleEnvironment integration, route streaming, traversal controls and scene presentation; original asset modeling requires separate confirmation.

AssetsCredit the source environment, sky package and other supplied assets. Original modeled geometry and unverified performance figures are not claimed. Source documentation identifies a modular Blender environment and a lane-running test controller, with Ultra Dynamic Sky content carried over unchanged from another local project. Geometry, vegetation, materials, sky assets, environment adaptation and personal implementation contributions require separate credit. Saved imagery does not establish original modeling, commissioned delivery, gameplay completeness or measured runtime performance.

StatusCurrent project documentation describes tablet onboarding, character selection, webcam lane control, coin feedback, results and leaderboards. This supersedes the earlier environment-only description. The project was not executed during this portfolio pass; intended tablet and camera hardware still need an installation check.

Image notes

  • Saved community-course preview with the raised viewpoint. This is existing environment evidence; the application was not launched or performance-tested for the portfolio.
  • Saved park-section review image from the same environment prototype; a second view within one case, not a separate project.
  • Source documentation identifies a modular Blender environment and a lane-running test controller, with Ultra Dynamic Sky content carried over unchanged from another local project. Geometry, vegetation, materials, sky assets, environment adaptation and personal implementation contributions require separate credit. Saved imagery does not establish original modeling, commissioned delivery, gameplay completeness or measured runtime performance.
HAVE SOMETHING IN MIND?Let’s make it
an experience.