← All projectsDESIGN IN DETAIL / P008

A tennis target display at room scale.

A court idea within a compact footprint.

Explore the story
White tennis target display with a low net and floor platform, shown from an oblique angle.
Tennis display concept. Spatial composition and rendering evidence; gameplay and component authorship remain unverified.
01 / THE IDEA

A closer
look.

Connect a digital target with a clearly defined physical play area.

02 / DESIGN APPROACH

From intention
to experience.

A large target screen meets a low net and shallow platform. The oblique view explains the distance and alignment between the screen and playing zone.

01

Low net boundary

The render shows a white screen surround, a low net and a three-panel floor platform.

02

Shallow play platform

The screen artwork contains circular targets, a timer, a target counter and a +5 feedback marker.

03

Target screen at the rear

The target graphics occupy the large screen while a physical-looking net sets a clear boundary across its lower edge.

03 / THE VISUAL STORY

The work,
in full.

Explore the complete compositions and interface states. Select any image for a closer look.

VIEW 01 / 01

Opening view

White tennis target display with a low net and floor platform, shown from an oblique angle.

White tennis target display with a low net and floor platform, shown from an oblique angle.
Tennis display concept. Spatial composition and rendering evidence; gameplay and component authorship remain unverified.
04 / THE DETAILS

What brings
it together.

Structure, interaction and visual decisions that give the work its character.

Design decisions

  • Low net boundary
  • Shallow play platform
  • Target screen at the rear

Project components

  • 3D scene visualization
  • Scene composition views
Production notes & credits

RoleConfirm display composition, scene setup, screen-art placement, materials and lighting. Original modeling remains a separate question.

AssetsTennis-court artwork, target graphics, materials and any imported geometry require attribution. Scene-file presence does not establish personal modeling authorship.

StatusSpatial game concept render; sensing, scoring implementation and event delivery unverified.

Image notes

  • Tennis display concept. Spatial composition and rendering evidence; gameplay and component authorship remain unverified.
  • Tennis-court artwork, target graphics, materials and any imported geometry require attribution. Scene-file presence does not establish personal modeling authorship.
HAVE SOMETHING IN MIND?Let’s make it
an experience.