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Motion-game onboarding in two formats.

One gesture, adapted to two screen formats.

Explore the story
Stadium-themed game start screen with a white raised-hand silhouette and a large gesture instruction.
Landscape and portrait start screens pair a raised-hand instruction with a stadium scene and player silhouette.
01 / THE IDEA

A closer
look.

Keep the first physical action clear in landscape and portrait layouts.

02 / DESIGN APPROACH

From intention
to experience.

A raised-hand silhouette sits before a floodlit stadium. The taller variant rebalances the same instruction and scene around the available vertical space.

01

Demonstrated raised-hand action

The landscape native artboard explicitly instructs the visitor to raise their right hand to play.

02

Landscape and portrait layouts

Separate Penalty Shot and Endless Runner interface sources sit in the delivery collection; those are related scopes, not additional commissioned-project claims.

03

Stadium context

A white player silhouette demonstrates the raised-hand gesture in front of a floodlit stadium.

03 / THE VISUAL STORY

The work,
in full.

Explore the complete compositions and interface states. Select any image for a closer look.

02 / PROJECT IMAGES

Select a view to explore.

VIEW 01 / 02

Opening view

Stadium-themed game start screen with a white raised-hand silhouette and a large gesture instruction.

Stadium-themed game start screen with a white raised-hand silhouette and a large gesture instruction.
Landscape and portrait start screens pair a raised-hand instruction with a stadium scene and player silhouette.
VIEW 02 / 02

Interface & detail

Complete companion native portrait view for motion-game onboarding in two formats.

Complete companion native portrait view for motion-game onboarding in two formats.
Landscape and portrait start screens pair a raised-hand instruction with a stadium scene and player silhouette.
04 / THE DETAILS

What brings
it together.

Structure, interaction and visual decisions that give the work its character.

Design decisions

  • Demonstrated raised-hand action
  • Landscape and portrait layouts
  • Stadium context

Project components

  • Vector artwork and screen layouts
  • Screen-state artwork
Production notes & credits

RoleContribution awaiting confirmation

AssetsPrivate evidence draft. Individual contribution, implementation and public-use permission remain unverified. Saved source artwork does not establish personal authorship or original modeling. Supplied, licensed, collaborator and AI-assisted components require separate attribution. This is an onboarding component in a multi-game collection. Stadium imagery, silhouette and any underlying game or tracking assets require source credit; no original game-engine or scene-modeling claim is made.

StatusPrivate native-artwork draft; contribution, implementation and public use unverified

Image notes

  • Landscape and portrait start screens pair a raised-hand instruction with a stadium scene and player silhouette.
  • Private evidence draft. Individual contribution, implementation and public-use permission remain unverified. Saved source artwork does not establish personal authorship or original modeling. Supplied, licensed, collaborator and AI-assisted components require separate attribution. This is an onboarding component in a multi-game collection. Stadium imagery, silhouette and any underlying game or tracking assets require source credit; no original game-engine or scene-modeling claim is made.
HAVE SOMETHING IN MIND?Let’s make it
an experience.