Separate capture area
The installation render includes two controller podiums, a large game display and a phone-shaped camera element.
A photobooth idea with an arcade destination.
Explore the story
Show how a participant image could become part of a shared game scene.
A capture area, camera element and paired control podiums establish the proposed flow. Companion artwork places photographic figures into a pixel-art fighting-game composition.
The installation render includes two controller podiums, a large game display and a phone-shaped camera element.
The render places two compact controller podiums in front of a large display, with a phone-shaped camera element beside a green capture area.
The separate screen artwork shows two photographic figures composited into a pixel-art scene with health bars and a round timer.
Explore the complete compositions and interface states. Select any image for a closer look.
Structure, interaction and visual decisions that give the work its character.
RoleConfirm photobooth concept, screen compositing, controller layout and rendering contributions.
AssetsCredit the photographic people, pixel-art background, game-style graphics and supplied phone/controller geometry. No authorship of game code or original device modeling is claimed.
StatusRendered installation and screen concept; no runtime or deployment verified.