← All projectsDESIGN IN DETAIL / P132

Three rockets, one race.

Three lanes, three identities, one shared challenge.

Explore the story
Three colored rocket lanes with separate A, B and C join prompts.
Join screen: each player has a color, rocket and dedicated input.
01 / THE IDEA

A closer
look.

Show individual readiness and progress without fragmenting the spectator view.

02 / DESIGN APPROACH

From intention
to experience.

Red, green and purple lanes each pair a rocket with an input prompt and altitude readout. The staged prototype capture contrasts active ascent with a waiting launchpad state.

01

Identify each lane

Red, green and purple tie the rocket, input prompt and altitude display to one player position.

02

Compare active and waiting states

The staged prototype view shows two rockets ascending and a third still on the launchpad. The displayed values are demonstration data.

03 / THE VISUAL STORY

The work,
in full.

Explore the complete compositions and interface states. Select any image for a closer look.

04 / PROJECT IMAGES

Select a view to explore.

VIEW 01 / 04

Join the race

Join screen: each player has a color, rocket and dedicated input.

Three colored rocket lanes with separate A, B and C join prompts.
Join screen: each player has a color, rocket and dedicated input.
VIEW 02 / 04

Ready for launch

Synchronized countdown prepares all three lanes for launch.

Three rocket launch lanes display the same large countdown number.
Synchronized countdown prepares all three lanes for launch.
VIEW 03 / 04

Climb through the atmosphere

Separate speed and altitude indicators give each player immediate feedback. The unused lane has an explicit spectator state.

Three colored rocket-game lanes showing ascent telemetry for red and green rockets and a purple rocket resting on its launchpad.
A three-lane prototype pairs red, green and purple rockets with individual input prompts, altitude readouts and a spectator state.
VIEW 04 / 04

Celebrate the finish

Existing prototype capture showing finish feedback and the spectator state; displayed results are test content.

Rocket-game result screens celebrate the first and second finishers while the third lane remains in spectator mode.
Existing prototype capture showing finish feedback and the spectator state; displayed results are test content.
04 / THE DETAILS

What brings
it together.

Structure, interaction and visual decisions that give the work its character.

Design decisions

  • Three color-coded lanes
  • Individual altitude readouts
  • Visible waiting-player state

Project components

  • Documented production workflow
  • Visual composition study
Production notes & credits

RoleContribution awaiting confirmation

AssetsPrivate evidence draft. Individual contribution and public use are unverified. File presence does not establish personal authorship or original modeling. Supplied, licensed and AI-assisted components require separate credit. Existing scripted capture only; no deployment, participant count, original-modeling or performance claim.

StatusPrivate evidence draft; contribution and final delivery unverified

Image notes

  • Join screen: each player has a color, rocket and dedicated input.
  • Synchronized countdown prepares all three lanes for launch.
  • A three-lane prototype pairs red, green and purple rockets with individual input prompts, altitude readouts and a spectator state.
  • Existing prototype capture showing finish feedback and the spectator state; displayed results are test content.
  • Private evidence draft. Individual contribution and public use are unverified. File presence does not establish personal authorship or original modeling. Supplied, licensed and AI-assisted components require separate credit. Existing scripted capture only; no deployment, participant count, original-modeling or performance claim.
HAVE SOMETHING IN MIND?Let’s make it
an experience.