← All projectsDESIGN IN DETAIL / DESKTOP-02

A gesture-led wardrobe game.

Clothing choices introduced through a physical cue.

Explore the story
Blue portrait game-start artwork with clothing and accessories, a yellow raised-hand symbol and a raise-your-right-hand instruction.
A portrait start screen combines clothing cutouts with a clear raised-hand gesture cue for a proposed matching game.
01 / THE IDEA

A closer
look.

Explain how to begin a matching-game concept before presenting further gestures.

02 / DESIGN APPROACH

From intention
to experience.

Garment and accessory cutouts fill the blue portrait screen above a raised-hand instruction. Companion artboards introduce directional swipes, readiness and countdown states.

01

Clear raised-hand instruction

The 1080 by 1920 artboard shows a dress, folded trousers, jacket, bag, gloves and shoes above a raised-hand icon and start instruction.

02

Garment-based imagery

Native artboards 2 and 3 contain downward swipe instructions for the right and left hands; later artboards include ready/countdown and split-garment layouts.

03

Directional swipe prompts

The logo-off export removes 43 native vector header paths. Before/after pixel differences are confined to x=283..796, y=77..234; the raster garment art and all functional instructions are unchanged.

03 / THE VISUAL STORY

The work,
in full.

Explore the complete compositions and interface states. Select any image for a closer look.

VIEW 01 / 01

Opening view

Blue portrait game-start artwork with clothing and accessories, a yellow raised-hand symbol and a raise-your-right-hand instruction.

Blue portrait game-start artwork with clothing and accessories, a yellow raised-hand symbol and a raise-your-right-hand instruction.
A portrait start screen combines clothing cutouts with a clear raised-hand gesture cue for a proposed matching game.
04 / THE DETAILS

What brings
it together.

Structure, interaction and visual decisions that give the work its character.

Design decisions

  • Clear raised-hand instruction
  • Garment-based imagery
  • Directional swipe prompts

Project components

  • Vector artwork and screen layouts
  • Visual composition study
Production notes & credits

RoleContribution awaiting confirmation

AssetsPrivate evidence draft. Individual contribution and public use remain unverified. Source files do not establish personal authorship, original modeling or original illustration. Supplied, licensed, upstream and AI-assisted components require separate credit. Product imagery is supplied or upstream until confirmed. Retail installation and interface records are related scopes, not automatically separate commissions. Later branded product artboards are excluded.

StatusPrivate evidence draft; contribution and final delivery unverified

Image notes

  • A portrait start screen combines clothing cutouts with a clear raised-hand gesture cue for a proposed matching game.
  • Private evidence draft. Individual contribution and public use remain unverified. Source files do not establish personal authorship, original modeling or original illustration. Supplied, licensed, upstream and AI-assisted components require separate credit. Product imagery is supplied or upstream until confirmed. Retail installation and interface records are related scopes, not automatically separate commissions. Later branded product artboards are excluded.
HAVE SOMETHING IN MIND?Let’s make it
an experience.