Visible skis and gloves
The scene shows first-person skis and gloved hands.
A sandy route, visible equipment and a target ahead.
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Make the first-person course readable through environmental framing and collectible placement.
Orange skis and dark gloves lead toward a glowing center-line diamond. Faceted cliffs, palms and buildings define the route around the prototype's lane and scoring logic.
The scene shows first-person skis and gloved hands.
A bright diamond collectible aligns with the route ahead.
Orange skis and black gloves frame a sandy route through faceted cliffs, palms and buildings.
Explore the complete compositions and interface states. Select any image for a closer look.
A stylized first-person skiing scene with orange skis, palms and a glowing diamond collectible.

Structure, interaction and visual decisions that give the work its character.
RoleConfirm the specific design, adaptation, visualization or implementation contribution before publication.
AssetsThis is a distinct stylized Unity view; P388 contains an Unreal view of a related desert-ski experience. Confirm shared project/version scope before counting these as separate commissions. Asset authorship, collaborator credits and public-use rights remain pending.
StatusDraft case study. Visual evidence reviewed; contribution, final implementation and delivery remain unverified.