← All projectsDESIGN IN DETAIL / P227

Running Game Display Concepts.

Two perspectives on a running activity.

Explore the story
Wide teal display mockup showing a white runner on a city course with distance markers and traffic cones.
Native PSD recomposition with only individually identified isolated branding layers hidden in memory; source PSD not saved. Private evidence study; personal contribution, source-asset credits and public use remain pending.
01 / THE IDEA

A closer
look.

Show how different race viewpoints could sit within a shared display language.

02 / DESIGN APPROACH

From intention
to experience.

A wide side-view course uses a runner silhouette, distance marks and cones. A compact forward-facing street scene presents another option inside a related teal surround.

01

Side-view race option

The emergency-services emblem is isolated in zero-based layer 3, Vector Smart Object, in the wide composition and layer 5, logo(1), in the compact composition.

02

Forward-view course option

Hiding only those emblem layers produces zero changed pixels outside their rectangles in each native baseline comparison. Existing game imagery and display geometry remain intact.

03

Related teal surrounds

The wide concept places a white runner silhouette over a nighttime city course with distance markers and traffic cones.

03 / THE VISUAL STORY

The work,
in full.

Explore the complete compositions and interface states. Select any image for a closer look.

02 / PROJECT IMAGES

Select a view to explore.

VIEW 01 / 02

Opening view

Wide teal display mockup showing a white runner on a city course with distance markers and traffic cones.

Wide teal display mockup showing a white runner on a city course with distance markers and traffic cones.
Native PSD recomposition with only individually identified isolated branding layers hidden in memory; source PSD not saved. Private evidence study; personal contribution, source-asset credits and public use remain pending.
VIEW 02 / 02

Interface & detail

Teal display mockup showing a forward-view running game with a character, flames and fire extinguishers.

Teal display mockup showing a forward-view running game with a character, flames and fire extinguishers.
Native PSD recomposition with only individually identified isolated branding layers hidden in memory; source PSD not saved. Private evidence study; personal contribution, source-asset credits and public use remain pending.
04 / THE DETAILS

What brings
it together.

Structure, interaction and visual decisions that give the work its character.

Design decisions

  • Side-view race option
  • Forward-view course option
  • Related teal surrounds

Project components

  • Layered visual compositions
  • Scene composition views
Production notes & credits

RoleConfirm display presentation and compositing work separately from game development, gameplay design, character art, environment assets and physical fabrication.

AssetsEmbedded game scenes may include supplied or third-party gameplay artwork and models. Their presence in a PSD does not establish ownership or original programming. The native derivatives remove only isolated identity emblems.

StatusPrivate game-presentation study. Two layered mockups reviewed; runtime behavior, hardware integration, source-game ownership and delivery unverified.

Image notes

  • Native PSD recomposition with only individually identified isolated branding layers hidden in memory; source PSD not saved. Private evidence study; personal contribution, source-asset credits and public use remain pending.
HAVE SOMETHING IN MIND?Let’s make it
an experience.